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Elite Leader Ability
Prerequisite: Necromancy
Ability Points: 2

This spell grants an Undead army within 8 hexes the following bonuses:

  • Immunity to Prey: Undead
  • +1 Move if move is lower than 2.
  • +1 Attack
  • +1 Defense

This spell may be sustained turn to turn by paying 2 Astral Gems each turn.

Astral Gem Cost: 3

Back to Leaders.

FAQ:

Q: Does it use an action to sustain this spell?
A: No. Just pay the Astral Gem fee.

Q: Can I sustain this spell on multiple units?
A: As long as you can afford it, yes.

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