Siege

Ranged: 3d10-4
Attack: 3d10-4
Defense: 3d10+0
HP: 25
Move: 1
Prey: None
Predator: None
Special: Ranged Attack, Siege
Icon:

Seige Units are able to launch an indirect attack at opponents up to two hexes away. This attack is relatively weak versus most units, but devastating versus Strongholds and Capitals. Siege Units move slowly, and are poor combatants, so care must be taken in keeping them well protected. Siege Units can penetrate the indirect combat immunity of Strongholds and Capitals.

When attacking a Stronghold via Indirect Combat, Siege units gain +12 to their attack.

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Siege

TactHex Revised Ananvil Ananvil