Spelljack

Elite Leader Ability
Prerequisite: Sorcery
Ability Points: 5

Description: This spell allows the caster to steal another spell as it is cast. It can be cast in one of two ways.

  • The spell can target another Leader and will block any spell he or she casts this turn.
  • The spell can target a specific spell. If that spell is cast this turn by any other caster it will be blocked, giving preference to spells targeting your kingdom first, and allied kingdoms second. Targeting Counterspell or Spelljack targets either spell.
  • The spell can target an army that you suspect is Phantasmal, or a Hex that you suspect an invisible unit occupies. If the army is Phantasmal, it is brought under your control, or it is destroyed and you gain a Mirrormask scroll, either way you are awarded 1 XP. If the hex contains an invisible, non-allied unit, then the spell is spelljacked, awarding 1 XP, and creating an Invisibility scroll.

Successfully spelljacking a spell has a 25% chance to award 1 XP.

If spelljack is successful a scroll of that that spell is immediately created in the location of the Sorcerer that cast Spelljack.

If this spell targets a Leader that is sustaining a spell, the sustained spell is Spelljacked for free – This may allow this spell to Spelljack more than one spell in a single cast.

Tower Casting: If cast while standing on a Stronghold or Capital, the caster may instead Spelljack a random spell cast by a particular player. If more than one spell is cast, it is determined randomly which spell is blocked.

Astral Gem Cost: 5

Range: Infinite

Back to Leaders.

FAQ:
Q: If a spelljack and a counterspell collide, who wins?
A: Counterspell wins, but both casters check for XP.

Spelljack

TactHex Revised Ananvil Ananvil